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Post by Veritas on May 12, 2011 12:17:27 GMT -4
Hi everyone,
If you have daily abilities (spells, spell-like abilities, other daily class features) I'd like you to place a post in this thread to keep track. You can edit the post as you go.
If you have daily abilities, you would list them like this:
Daily Abilities: Channel energy: 5 left (6 max) - 1d6 damage, DC 15 Will/half
Spells:
1st level (DC 15) Burning Hands
Magic Missile Mage Armor
Thanks guys!
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Post by joviality on May 12, 2011 12:57:56 GMT -4
Moira Barrowdark's Daily Abilities
Daily Abilities:
Shift (Su): 7 left (7 max) - Teleport 5 ft as a swift action.
Description: At 1st level, you can teleport to a nearby space as a swift action as if using dimension door. This movement does not provoke an attack of opportunity. You must be able to see the space that you are moving into. You cannot take other creatures with you when you use this ability (except for familiars). You can move 5 feet for every two wizard levels you possess (minimum 5 feet). You can use this ability a number of times per day equal to 3 + your Intelligence modifier.
Dreamspeaker (Sp): 1 left (1 max) - May cast dream as a spell-like ability. CL 1st
Spells:
Spell Slots 0: 3 slots 1: 2+1 slots
Cantrips Memorized: (May cast any number of times per day, DC 14) Light Prestidigitation Acid Splash
1st Level Spells Memorized: (DC 15)
Mage Armor
Summon Monster I Color Spray
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Post by elgatocello on May 12, 2011 21:14:58 GMT -4
Daily abilities, spells, and spell like abilities:
Hit things with a fucking huge sword.
Hit things with a fucking huge hammer.
Hit things with a fucking huge morningstar.
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Post by hockeyisgood on May 12, 2011 23:57:33 GMT -4
Daily abilities include:
-being rogue-y -having shitty HP at level 1 -high dex abilities
besides that I have nothing to take care of...
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Post by irishmagician on May 13, 2011 10:49:25 GMT -4
Daily Abilities:
-Gnome Magic: Spell-like abilities 1/day (DC 14, 15 for illusion) Dancing Lights
Ghost Sound Prestidigitation Speak with Animals
-Heavens Mystery: Coat of Many Stars (+4 armor for 1 hour per day) Guiding Star (Empower/Extend/Still/Silent 1 spell without increasing level/casting time per night; in addition to permanent bonuses)
-Spells 0 (DC 14, as at-will): Resistance Guidance Purify Food and Drink Mending
1 (DC 15, 3+1 spells/day) (Uses left: 3/4) Cure Light Wounds Magic Stone
(8/14: Correction to number spells known)
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Post by Yimzin on May 16, 2011 15:08:56 GMT -4
Cantrips Detect Magic Mage Hand Message Prestidigitation
1rst Level 3/4
DC 10 + Spell Level + 4
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